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Summary
This website describes a memory game built using a Script tag and an Open Library API. The game utilizes a template system with `menu_template` and `game_template`. Users can select a difficulty level (8, 16, or 36 cards) via buttons, triggering the `script.setup` function.

The `game_template` dynamically generates a 4x4, 6x6, or 2x4 grid based on the selected difficulty. Each grid cell is a `card` that, when clicked, flips and reveals its value. The game logic manages the revealed cards using `state.revealed` and employs a cascading animation for the flipping effect. The game determines a win state based on `state.win` and uses an animation to visually represent it. The API call is made via `script.doSearch` with a query based on the user's input.
Title
Modulo
Description
Modulo.js is a HTML Web Component Framework with easy-to-learn interactive documentation, crammed into a tiny self-building file
Keywords
state, template, script, component, button, html, style, components, click, text, function, save, last, menu, cards, https, null
NS Lookup
A 185.199.108.153
Dates
Created 2026-03-08
Updated 2026-03-08
Summarized 2026-03-08

Screenshot

Screenshot of modulojs.org

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