domain | geekstudies.org |
summary | This website content explores five aspects of gaming that cater to players:
1. Games beyond roleplaying: The text discusses non-roleplaying games, highlighting how gameplay can evolve without traditional character roles.
2. Controllers in unbuttoned worlds: It delves into the potential of game controls in environments devoid of physical buttons, exploring new ways to interact with digital games.
3. Lessons from Glitch: The content analyzes insights gained from the game Glitch, which defied conventional gaming norms and offers valuable lessons for game developers.
4. Cool-down timers in game design: This section examines the implications of cool-down timers in game mechanics, discussing both their drawbacks (e.g., potential frustration) and benefits (e.g., strategic depth).
5. Pointless games and freemium model ethics: The text presents an argument in defense of "pointless" or non-goal-oriented games and scrutinizes the freemium business model's ethical considerations, balancing accessibility with monetization. |
title | Geek Studies |
description | Geek Studies |
keywords | geek, games, game, people, nerd, have, culture, post, studies, more, think, like, writing, blog, might, miscellanea, comments |
upstreams |
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downstreams |
facebook.com, youtube.com, href.li, wordpress.com, apple.com, factcheck.org, arte.tv, wikipedia.org, northwestern.edu, upenn.edu, jasontocci.com, glitch.com, thinkprogress.org, jarrodtocci.com, penny-arcade.com, gizmodo.com, forbes.com |
nslookup | A 192.0.78.25, A 192.0.78.24 |
created | 2024-02-12 |
updated | 2025-10-13 |
summarized | 2025-10-13 |
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