domain | galciv2.com |
summary | The Capital's morale and economy have been increased, with Advanced Hulls now unlocked from Basic Logistics. Various techs have been moved to improve AI use. The Mind Control Center has been moved to Concept of Malice, while the Shrine of the Mithrillar provides a 10 population growth bonus civ-wide. The Information Warfare tech now requires Advanced Diplomacy instead of Planetary Invasion. Temporal Mechanics and Hyperion Packages have had their costs increased. Entertainment Center now requires Innovative History, while Slave Pits, Slave Labs, Collectives, Maintenance Grid, and Research Matrix bonuses have been adjusted. Cultural Enlightenment is no longer a prerequisite and has been moved to Pure Research. Healing Pools require Planetary Improvements and cost has decreased from 300 to 100. Nano Materials now requires Basic Space Construction, Advanced Philosophy now requires University, Enhanced Adaptation's cost increased to 150450600, and Robust Hull Construction provides 15 HP instead of 10. Precursor Library has been reduced in cost from 400 to 100. Various weapons have been rebalanced, and there are many more changes in the content. The beta for a reality TV show based on an ancient race is launched. |
title | Galactic Civilizations II |
description | Galactic Civilizations II |
keywords | civilizations, research, starts, game, bonus, techs, party, space, logistics, construction, special, basic, starting, cost, fusion, reactors, empire |
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nslookup | A 66.79.209.91 |
created | 2025-08-11 |
updated | 2025-09-02 |
summarized | 2025-09-02 |
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